Danseur des Batailles

Par "G.G.Lepper" Dave Selin

Ici c'est pas en francais car j'ai peur d'abimer la beaute de ce texte (et aussi la flemme)... Par contre la description est en francais... Slad'hyn, elfe traducteur ;)

Barfnoggin raised his eyes as Toejam lifted his right arm and clenched his fist twice. Somefing was up. The patrol, in single file, managed to avoid bumping this time, much to Barfnoggins relief. This rotted trail was too narrow and the undergrowth so dense- curses on the girly elves!
Toejam, at point, suddenly crouched. The other orcs glanced around, from side to side straining to see something- anything. Barfnoggin drew his short sword, the only weapon he felt he could fight with in this overgrown rot pile, and elbowed his way to where Toejam crouched.
"Wots all this then?" he whispered into T-jams good ear, while peering to see what was up ahead. They were being cautious now, too cautious, but the last ambush with the Wardancers had been enough. Half the patrol had been cut down, or had cowered because of the damned rattling.
T-jam pointed his own shortsword at some point in the gloomy distance. Barfnoggin gleefully thought of how nice it would feel to ram a battle rattle down the throat of a wardancer. Then he saw it. A small clearing. He could barely make out some bright cloth. Elves. More of 'em. But not wardancers. Something else...
Barfnoggin raised his sword and motioned the patrol forward. Revenge. REVENGE his small orcish mind yelled at him. There. A glint of sunlight. An instrument...a horn...an elf with baggy trousers...musicians? He started jogging.
"C'mon ladz. Git a zoggin move on!"he snarled behind him. Barfnoggin had only one thought- kill elves. Kill' em all, let the gods sort 'em out!
The patrol, now out of order, ran into the clearing, snarling and hoarking, chanting Git Some Git Some. Then they stopped. The elf musicians hadn't fled. Some of the ones wearing baggy trousers were moving in odd manners. A head roll, a shoulder roll down to the fingers and back to the other side, as if a serpent was inside their skin. REpulsed, Barfnoggin stepped back. Chaos he thought, Chaos could do this! The musicians began to play a steady quick beat in a wierd way. Slanesh? Barfnoggin looked over at T-jam. Sweat had covered The Jams face. Transfixed, the patrol stared at these new dancers. Suddenly the elves lashed out, running several orcs through with slender long daggers. As Barfnoggin and the remaining orcs snapped out of their reverie, blade began meeting blade. Holding a captured battle rattle and shaking it wildly as he stabbed and slashed the insane dancers around him he began noticing that the dance type moves the elves had shown off before the fight were now being employed to confuse his boyz...
Barfnoggin got caught ramming his blade into the wildly coloured leather vest of one Weird Dancer and tried to smash the elfs face in with a free fist, but the target managed to throw itself down and scuttle away as if a crab. As Barfnoggin reached down to pick up his blade he saw T-Jam lose his head. Within seconds T-jam was replaced by Spewbreff, but before he could attack, the elf backed away- or did he? Barfnoggin shook his head, certain the elf looked like he was moving forward, but actually going backwards- whatever- it through Spewbreff's timing off and he was disembowelled by a cartwheeling elf in baggy pants whipping by. The rest of the patrol was quickly cut down, only Barfnoggin was left standing.
He was ready to die. An elf, wearing baggy pants minced up and went through the serpentine motion again, snapping his body about. Grinning, the elf revealed gold teeth and managed in real crappy orcish to say, "Break Dancers Rule ya Nob!" Never one to miss a chance, Barfnoggin jammed his left fist into the grinning elfs face, shoving the captured Wardancer rattle down the elfs throat. "Thaz okay skumbo,"snarled Barfnoggin, "Git Some!" Stunned, the elven Break Dancers stood goggle eyed as the big orc sergeant jogged off into the dark of the forest...They wouldn't soon forget, but neither would he.
  
Description :
 
Avant que les Elfes deviennent de veritables Danseurs de Guerre, ils doivent passer par une autre carriere. Cette derniere requiert une grande maitrise du corps, et des connaissances precises sur la maniere de contortionner leur corps. Leurs danses etranges et mystiques dances a un effet hypnotisant sur leurs spectateurs. Mais la plupart de ces elfes partent des forets pour exercer leurs techniques dans les rues des villes ou a travers les routes du Vieux Monde.
 
Promotions :
M CC CT F E B I A Dex Cd Int Cl FM Soc
+20 +2 +2 +4 +10 +1 +10 +10
Competences :

Dotations :

DANSES DE COMBAT

Danse de l'Hermine : En bougeant son corps dans certains sens, le danseur des batailles peut hypnotiser son adversaire. Si ce dernier echoue a un test de FM, il sera considere comme une cible inerte durant 1D6 rounds. NB : durant sa danse un round complet, le danseur ne peut rien faire d'autre.

Hululement des Damnes : Le danseur des batailles pousse une serie de hululement terrifiant, obligeant son adversaire a subir un test de Peur. Si ce test echoue, l'adversaire sera appeure durant 1D6 round, a moins qu'il reussisse un test de Cl durant. NB : toute victime du hululement des damnes sera immunise contre ce cri durant un jour.

Tornade Elfe : Apres un test d'I reussi, le danseur des batailles se jette a terre et tourne, appuye sur ses coudes et sur sa tete, infligeant un coup de force 2 a toute personne dans un rayon de deux metres. Cette dance de combat est particulierement efficace contre des gobelins.

Marche de Morrslieb :Cette danse peut effectuer une figure aerienne du type saut perilleux arriere, ce qui lui permet d'esquiver en reculant de 1D3+1 metres, sans tourner le dos a son adversaire. Cette danse peut etre effectue plusieurs fois par round, au prix d'une attaque.

Dance du Ver : Le danseur des batailles  se jette a terre et se tortille dans tous les sens, pouvant avancer meme ligotes, sans etre considere comme une cible inerte, tellement ses mouvements sont rapides. De plus cette danse peut remplacer Contortionisme.

Carrieres precedentes :

Debouches :

PSYCHOLOGIE : Comme tout les elfes, ils ont de l'animosite envers les nains, mais surtout, ils haissent les gobelinoides.

ARMES ET ARMURES : Les danseurs de guerre ou les danseur de batailles ne peuvent pas utiliser leurs competences speciales en portant plus d'un point d'armure non magique sur quelque partie du corp que ce soit ou en lancant des projectiles.